Bachelor of Arts (BA) in Game Design
Fall 2025
Traditional (face-to-face), interdisciplinary program
Winthrop’s BA in Game Design addresses a growing need for creative professionals with both technical and interdisciplinary skills. Students gain expertise in:
· Game engines (Unity, Unreal)
· UX/UI and interactive design
· Narrative development and world building
· Character, creature, and environment design
· Game mechanics, scripting, and development pipelines.
The program supports South Carolina’s workforce development goals by preparing graduates for employment in entertainment, education, training, healthcare simulation, and interactive media industries.
· Game-related careers show national growth rates of 6%–22% (BLS, SCWorks).
· Hundreds of job openings in nearby regions.
· Demand exists across fields such as edtech, simulation, and serious games.
· Partner with Winthrop as a guest critic, mentor, or internship host
· Serve on the external advisory board to help shape the future of Game Design education
· Access a pipeline of creative, tech-savvy, job-ready graduates
• 8-Semester Course Plan: [Insert link]
• Survey Link (1-minute): [Insert survey link here]
Game Design Core: Beginning–Advanced Game Design, Game Graphics, UX, Motion Graphics
Flexible Selectives and Minors: Students choose from interdisciplinary areas that align with career goals, such as:
· Programming & Game Development
· Narrative, Theatre, and Creative Writing
· Illustration, Animation, and Visual Storytelling
· UX Design, Interaction, and Motion Graphics
· Sound and Music Technology
· Business, Marketing, or Global Media (via minor)
• Required Minor: All students complete a minor in a related or complementary field.
Dr. Brad Young
Associate Professor of Game Design
Winthrop University
youngb@winthrop.edu