Game Design

There are two major game design projects that I have completed in my studies, each the main assignment of their own course that I took as part of Winthrop University's game deisgn program. Both of these projects took the majority of the semester to complete, having been completed both inside and outside of class times.


Fractured Empyrean

Fractured Empyrean is a full game concept that I created for my Beginning Game Design course at Winthrop. This project included a full concept brief with some concept art, as well as a few assets (including a fully rendered 3D character model) and a playable Unity prototype that showcases basic movement and UI mechanics.


Screenshot of a game screen

Imaginal Disk

This is a project I completed for a Game Graphics class at Winthrop in which I took a preexisting, non-game IP, the concept album Imaginal Disk by Magdalena Bay, and created graphics as if this media was translated into a game format. This included a logo, start and loading screens, dialogue UI, an original character design, and 2 playable environments.


Screenshot of a game start screen